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28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip"2. Open scene "repro"3. In scene view click on cube to select it4.... Read more

62
votes
Duplicate

Unwrapper gives different results between platforms

Global Illumination

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Jun 22, 2015

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Version/s:

In 5.x we no longer run the same unwrapper DLL on Windows and Mac. This means that when GI data is built on one platform with a cert... Read more

26
votes
Won't Fix

High polling rate mice are causing performance issues (windows, editor)

-

May 25, 2022

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Version/s: 2020.3.33f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a11

Reproduction steps:1. Open users attached project (note this project doesn't use the new input system, but the issue manifests in th... Read more

14
votes
Fixed

Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's ...

Cloth

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Jan 07, 2020

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Version/s: 2019.2.0b9, 2019.2.0f1, 2021.1

How to reproduce:1. Open the attached project's "case_1209765-Project" Scene labeled "BugReport"2. Attach a Cloth Component to the "... Read more

29
votes
Fixed

EditorSceneManager: sceneClosing and sceneClosed callbacks are not calle...

Scene Management

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Feb 17, 2018

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Version/s: 2018.1.0b7

How to reproduce:1. Open attaches Unity project2. Create new scene3. Open created scene Expected result: "SceneClosing", "SceneClose... Read more

13
votes
Fixed

[Android] Gradle build fails with AndroidX libraries

Mobile

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Mar 29, 2019

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Version/s: 2018.2.21f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open user attached project2. Make an Android build3. Observe that build fails with:java.lang.RuntimeException:... Read more

31
votes
Fixed

[Text][Font] Problem with text alignment when using custom font

UI

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Jan 11, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Open Test scene3. Select text object under MAGISTRALCBOLD game object4. Select any vertical ... Read more

70
votes
Fixed

[IL2CPP] Application crashes if object with running animation is destroyed

iOS

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May 01, 2015

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Version/s: 5.0.1p3

1. Open attached project2. Build to iOS IL2CPP3. Project will crash on device after few seconds Note: mono does not have this issue Read more

20
votes
Fixed

[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...

Package: PostProcessing

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Oct 11, 2018

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Version/s: 2.0.14-preview

How to reproduce:1) Create a new project.2) Enable VR.3) Install the Post Processing package4) Setup post processing in the scene.5)... Read more

19
votes
Won't Fix

[Android]The R.java generated by Unity during android compilation is too...

Android

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Jul 28, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1. Open "AndroidRClass.zip" project2. Build project on android platform3. Go to Temp/stagingArea/gen and in searc... Read more

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