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[iOS12] RenderTextureMemoryless.MSAA doesn't save memory
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS 12 device.3. Click the buttons to turn AA ON or OFF an... Read more
[Android] Keyboard doesn't open when an InputField is touched with API L...
Repro steps:1. Open attached project2. Make sure Target API Level is set to "Automatic (highest installed)"3. Build and Run on Andro... Read more
Getting 'ArgumentException: Illegal characters in path' when opening pre...
To reproduce:1. Open users attached project "New Unity Project.zip"2. Open Preferences window Expected result: Preferences window is... Read more
Scripting: DownloadHandler.ReceiveContentLength 2GB integer overflow
To reproduce:1. Open attached project "DownloadHandlerOverflow_Unity2018.2.16f1.zip"2. Open "DownloadHandler.ReceiveContentLength In... Read more
[iOS] Unity adds Game Center and Push Notifications Capabilities to Xcod...
Unity automatically adds Game Center and Push notifications Capabilities to Xcode project, if you have code using those features e.g... Read more
[LWRP]Second camera with 'don't clear' mode breaks if it's viewport is c...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Change any Viewport Rec variable for object "Camera"... Read more
Deleting a GameObject hidden via hierarchy won't update visibility windo...
Steps to reproduce: 1. Create a GameObject (e.g. Cube)2. Press the little eye icon in the "Hierarchy"-window to hide it.3. Delete th... Read more
[Android][Vulkan] Terrain with Draw Instanced enabled is not rendered on...
How to reproduce:1. Open attached "TerrainNotRendered" project2. Build&Run "SampleScene" to Android3. Launch application Expecte... Read more
[Improved Prefabs] Errors occurs on selecting "No Overrides" when an ove...
Null reference exception occurs on selecting "No Overrides" option in override window after an override has been applied through ove... Read more
D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...
Steps to reproduce:1. Download and open the attached project2. Make sure D3D12 is set as the graphics API3. Open Scene "Sample Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe renders black when baked with GPU Resident Drawer and GPU Occlusion Culling enabled
- Crash on RuntimeAnimatorController::BuildCustomController when playing a specific animation
- [iOS] Screen flashing after the iOS splash screen
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime