Search Issue Tracker
Fixed
Fixed in 6000.0.63f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1
Votes
0
Found in
6000.0.59f1
6000.2.7f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-121460
Regression
No
Crash on RuntimeAnimatorController::BuildCustomController when playing a specific animation
How to reproduce:
1. Open the attached “IN-113301.zip” project
2. Open the “_Recovery/0 (1)” scene
3. Open the “Anims/jump” animation
4. In the Hierarchy window, select the “Player” GameObject
5. Play the “jump” animation
6. Observe the crash
Reproducible in: 2023.1.0a1, 6000.0.59f1, 6000.2.7f1. 6000.3.0b4, 6000.4.0a1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
First few lines of stack trace:
0x00007FF9B9DD5226 (Unity) RuntimeAnimatorController::BuildCustomController
0x00007FF9B9DB6967 (Unity) Animator::Sample
0x00007FF9BA5FB18B (Unity) AnimationModeBindings::SamplePlayableGraph
0x00007FF9B8D91AA3 (Unity) AnimationMode_CUSTOM_SamplePlayableGraph
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Progress indicator in Meta Quest Build Profile configuration is barely visible
- Slightly transparent objects disappear completely in Web Player when using RenderGraph
- Visual Scripting Components are hidden behind a throbber when Multiplayer Play Mode is running with at least one local instance
- Video Player does not throw an error when playing a video with unsupported encoding settings
- Errors indicating that TMP Extras were not Imported logged when opening the Render Pipeline Converter Window while in Play Mode
Add comment