Search Issue Tracker

0
votes
Fixed

Custom UnityActivity's on Android don't get any "keyDispatchEvent" or "o...

Android

-

Nov 14, 2013

-

Version/s: 4.3.0f4

This is a regression from Unity 4.2. Reproduced on:Google Nexus 4 (Android 4.3) Input was sent with:Nyko Playpad bluetooth controlle... Read more

0
votes
Fixed

Sprites don't support shaders with normal mapping

2D

-

Nov 14, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Open scene "Test". It contains a mesh renderer and a sprite with the same material and shade... Read more

0
votes
Postponed

Add support for solution synchronization for Xamarin Studio

Scripting

-

Nov 14, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Go to "Unity -> Preferences -> External Tools"2. Change the "External Script Editor" to Xamarin3. Create a new... Read more

2
votes
Fixed

Draw halo only works if a halo component has been added and removed

Shadows/Lights

-

Nov 14, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Create a new project2. Add a few lights (any type except area)3. Enable Draw Halo on the lights4. Halos do not appea... Read more

2
votes
Won't Fix

MasterServer.RegisterHost() causes slowdown after 10 seconds

Networking

-

Nov 14, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Open the attached project2. Open scene HostRegisterTest3. Open profiler4. Enter play mode and inspect the CPU usage5... Read more

0
votes
Fixed

[DirLm][DirLmSpec] Both directional lightmaps modes look strange with po...

Global Illumination

-

Nov 14, 2013

-

Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene- back the directional light maps and notice the result Read more

3
votes
Duplicate

Unity crashes after running scene with constant mesh collisions for more...

Physics

-

Nov 14, 2013

-

Version/s: 4.3.0f4

Steps to reproduce:1. Create a scene which has hundreds of objects with mesh colliders colliding constantly.2. Leave the scene to ru... Read more

0
votes
Fixed

Crash when importing the 2013 GDC Mecanim Sample Project

Asset Import

-

Nov 13, 2013

-

Version/s: 4.3.0f4

Steps to reproduce : - create a new project- open the Asset Store- search for GDC Mecanim Sample Project- download and import the pr... Read more

2
votes
Duplicate

The Alt key is not triggering events on editor in OSX

Editor - Other

-

Nov 13, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Open the attached project2. Go to GameObject -> TestKeyCode3. Ensure that the window that was opened has focus4. ... Read more

24
votes
By Design

Rigidbody2d with kinematic rigidbody will not cause OnTriggerEnter2d

Physics2D

-

Nov 13, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Create two 2D cubes with colliders 2d2. Attach a rigidbody 2D to one of the cubes and make the other cube a trigger3... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.