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Fixed in 4.5.X
Votes
0
Found in
4.3.0f4
Issue ID
575520
Regression
No
Sprites don't support shaders with normal mapping
To reproduce:
1. Open attached project
2. Open scene "Test". It contains a mesh renderer and a sprite with the same material and shader set to "transparent/cutout/bumped diffuse". Two lights are also present. The mesh renderer responds do the lights while the sprite renderer does not
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