Search Issue Tracker
MasterServer.RegisterHost() causes slowdown after 10 seconds
1. Open the attached project
2. Open scene HostRegisterTest
3. Open profiler
4. Enter play mode and inspect the CPU usage
5. After 10 seconds it surges in "Overhead"
The updated networking system does not have this issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Fix doc and typo in Scene TemplatePipeline
- Analytics spams error console when it cannot connect
- New Lighting Settings wipes the settings in the Lighting Window
- Splash screen animation continues playing in the background while resolution is being changed upon launching the player
- Video won't play at start of scene