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[WP8] Input.gyro.gravity is always 0,0,0
To reproduce:1. Open repro package2. Open scene panorama3. Build and run for WP84. The app outputs the input.gyro.gravity - it's alw... Read more
Crash when opening a uGUI lighting example scene
To reproduce:1. Open attached project2. Open scene Lighting - crash! Does not crash in 4.6.0b7This is one of the example uGUI scenes Read more
Multiple overlaped GameObjects start rendering in the reverse order at t...
Steps to reproduce:1. Open 'scene1.unity'2. Press play, hold left mouse button to spawn ~10 ammo gameObjects3. Press pause4. Using t... Read more
Universal shader ignores Glossiness when using Reflection Probe
Steps to reproduce : - import the project attached- open the scene "ProbBug_Case606223"- select the sphere with "Use Reflection Prob... Read more
[Performance] Shuriken particle system module "Limit velocity over lifet...
Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd) Read more
"Iamplayr" game suffers severe slowdown
-e: there are several minigames which suffer from severe slowdown -repro:--go to https://apps.facebook.com/iamplayr/--account detail... Read more
Position of slider property names move depending on what navigation is s...
1. create slider2. observe in inspector that navigation is set to 'automatic' and that all property names below is aligned with 'nav... Read more
When setting slider min value > max value then slider can't be slided
1. create slider2. set min value to 5 and max value to 13. play scene Observe: you're unable to slide the slider Read more
"Trickalized" crashes plugin
-e: see title -repro:--install latest 4.5f2 plugin--set channel to Beta (4.5f2)--run http://www.agame.com/game/trickalized--NOTICE p... Read more
No documentation for the RuntimeAnimationContontroller class
In the scripting reference of the RuntimeAnimatorController class it's mentioned that the class is deprecated and instead RuntimeAni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS