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Spot Light with 'Box' Shape stops working when it collides with Mesh
Reproduction steps:1. Open the attached “IN-85612.zip” project2. Open the “Title Screen Temple” Scene3. Select the “Light” GameObjec... Read more
Accepting Asset Store EULA endless loop in Package Manager window
Steps to reproduce: Create a new Unity ID Log in the editor with that new Unity ID Log in the asset store website with a different U... Read more
“InvalidOperationException: Sequence contains no matching element“ error...
Reproduction steps:1. Open the attached “repro_IN-85766“ project2. In the Scene view overlay, expand the “Debug Draw Mode“ dropdown3... Read more
Prefab that contains a layout group is marked as changed by the Editor w...
Reproduction steps:1. Open the attached “repro_IN-85755“ project2. In the Project window, double-click the “Assets/Main Camera.prefa... Read more
Emission animation does not appear when the "Emission Map" parameter is ...
Reproduction steps:1. Open the attached “repro_IN-85777“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Enter the Play Mode4... Read more
Particles are rendered behind other GameObjects in the Scene view when t...
How to reproduce:1. Open the “IN-84922_repro“ project2. Open the “SampleScene“3. Make sure the projection is Isometric4. Select the ... Read more
The Camera type is registered as Game type when it is actually a Preview...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Standard” Scene3. In the Hierarchy window, sele... Read more
Error "Releasing render texture that is set as Camera.targetTexture!" wh...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run “Scenes/SampleScene”3. Observe the Player Expected resul... Read more
[VFX Graph] Properties cannot be Reordered when inside a categoy
Steps to reproduce: 1. Import the provided package 2. Open the VFX VFXG_PropertyOrdering 3. Open the Blackboard. 4. On the blackboar... Read more
[VFX] Custom HLSL Operator with two output parameters function duplicate...
Steps to reproduce:1. Create a new VFX Graph asset (use the simple loop template)2. Open this VFX Graph3. Add a Custom HLSL operator... Read more
All about bugs
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