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"Invalid portal index" in console, and occlusion does not work.
To reproduce: 1. Open attached project 2. Open the scene in it 3. Select a portal (named for the ones that error/do not) 4. Toggle... Read more
Audio does not start at the begining when streaming
To reproduce: 1. Download the project attached 2. Play scene "case1" 3. The audio streaming does not start at the begining of the cl... Read more
Reassigning parent through transform.GetChild(x).parent causes children ...
Steps to reproduce: 1. Create a project which has a gameObject as a parent of several other gameObjects. Write a script which re-ass... Read more
2D hinge joints teleport the object when entering play mode
To reproduce: 1. Open attached project 2. Open test scene 3. Enter play mode Expected result: 2D hinge works just as 3D does Actual ... Read more
Tessellation breaks when moving the main camera in the scene
Steps to reproduce : - import the project attached - open the scene "aegweg" - have both scene view and game view in the layout - p... Read more
Flipping in negative X breaks child animation
Flipping in negative X breaks child animation in 4.3 - this flipping is common workflow in the 2D pipeline. Read more
Lights flickering after using Occlusion Culling
Steps to reproduce : - import the project attached - open the scene - go to Occlusion > Visualization and select the scene camera -... Read more
C# example for Serializable does not inherit from System.Object
The documentation for Serializable http://docs.unity3d.com/Documentation/ScriptReference/Serializable.html states that the seriali... Read more
The Profiler window overrides enabling/disabling profiling through script
To reproduce: 1. Open attached project. It contains an editor script that enables profiling 2. Enter play mode 3. Open Window > Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- [MacOS] AdvancedDropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator