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0
votes
Won't Fix

[Post Processing ] Volume properties are misaligned in its preset asset.

Package: PostProcessing

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Nov 06, 2019

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Version/s: 2.1.7

Postprocessing Volume properties are misaligned in its preset asset. Steps to repro:1. Create a new project.2. Windows > Package ... Read more

0
votes
Not Reproducible

[DirectX12][PostProcessing] Using DirectX12 and Ambient Occlusion from P...

Package: PostProcessing

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Sep 19, 2019

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Version/s: 2.2.2

Reproduction steps:1. Open "1185474_minimal_2.zip" project2. Enter play mode3. Open the "Stats" tab4. Note the FPS5. Select "POSTPRO... Read more

10
votes
Fixed

AssertionException: Assertion failure. Value was Null errors with Post-P...

Package: PostProcessing

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Dec 02, 2019

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Version/s: 2.2.2

Steps to reproduce:1. Open supplied project2. Open Scene "empty"3. Press the recompile button (the location is sent by the user in t... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more

0
votes
Duplicate

Shader error in 'MultiScaleVORender' when using PostProcessing and "3D W...

Package: PostProcessing

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Jan 09, 2020

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Version/s: 2.2.2

MultiscaleVO compute shaders fail to compile by default from "failed to open source file: '../StdLib.hlsl'" errors producing 'Divide... Read more

2
votes
By Design

[Linux] [Post Processing] Shader error in 'Hidden/WorldPositionTint' whe...

Package: PostProcessing

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Jan 10, 2020

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Version/s: 2.2.2

How to reproduce:1. Open the user's attached project (PostProcessingGLCamDepthTexBug.zip)2. If there are no errors in console, enter... Read more

0
votes
Won't Fix

[Post-Processing] InvalidOperationException errors are continuously thro...

Package: PostProcessing

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Jan 30, 2020

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Version/s: 2.3.0, 2.2.2, 2.1.7, 2.1.0

Post-processing profile preset properties disappear on resetting and InvalidOperationException errors are thrown continuously. Steps... Read more

1
votes
Fixed

[XR][PostProcessing] Ambient Occlusion is misaligned when using Single P...

Package: PostProcessing

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Feb 06, 2020

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Version/s: 2019.1, 2019.3, 2019.3.0f6

How to reproduce:1. Open attached project ("1217583-repro.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Post-pro... Read more

1
votes
Fixed

Crash in ShaderLab::TexEnv::SetTextureInfo when running Play Mode for a ...

Package: PostProcessing

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Feb 22, 2020

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Version/s: 2.3.0

How to reproduce:1. Open user-submitted project (ML Shader play 2.zip)2. Open the SampleScene3. Note the immediate ArgumentException... Read more

0
votes
Fixed

[Postprocessing ] HDRP postprocessing sample conflicts with Unity Postpr...

Package: PostProcessing

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Mar 24, 2020

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Version/s: 2.3.0, 2.2.2, 2.2.1

The postprocessing sample under HDRP package conflicts with PostProcessing unity package in package manager. Refer the attached scre... Read more

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