Search Issue Tracker
AssetRefererenceSprite does not track subobjects properly - the new name...
Steps to reproduce:1. Open the attached user's project "1421933-Customer.zip"2. Select "MyScriptable.asset" within the Editor in the... Read more
Building a prefab using the addressable system with a MenuItem script th...
Steps to reproduce:1. Open the attached project "Case_1208938"2. Navigate to Windows-> Asset Management and open the Addressable ... Read more
NullReferenceExceptions are thrown after reseting AddressambleAsset and ...
How to reproduce:1. Open the attached "19.3 Packages.zip: Project2. Click on Assets/AddressableAssetsData/AddressableAssetSettings.a... Read more
Non-duplicate assets are detected when analyzing Duplicate Bundle Depend...
Repro steps:1. Open attached project2. Go to Window/Asset Management/Addressables3. In the Addressaables window, press "Analyze"4. I... Read more
[Addressables] [WebGL] Exceptions are thrown when using Addressables.Loa...
How to reproduce:1. Open the attached project ("case_1176085-LoadTest.zip"), setting the platform to WebGL2. Build Player Content3. ... Read more
Buttons in the "Assets with update issues" window block information when...
Reproduction steps:1. Open the attached project “CutOffRepro”2. Open the Addressables Groups window (Window > Asset Management &g... Read more
ScriptableObjects are deleted when building Addressables
Reproduction steps:1. Open the attached project “TestAddressablesScriptableObjects”2. Click “AddressablesAndScriptableObjectTest/Run... Read more
Can't unload assets from the memory when using Addressables
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Bundle name is non-deterministic when using "Pack Together By Label"
Reproduction steps:1. Open the attached “IN-125231.zip” project2. Open the Addressables Groups window (Window > Asset Management ... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP Transparent Samples “Samples Showcase” Inspector buttons text doesn’t fit
- Profiler crash on DynamicHeapAllocator::GetBlockPointer
- Indic languages are displayed incorrectly when using TextMeshPro or Legacy Text
- Importing HDRP Material and Transparent Samples causes Shader Graph warning in the Console
- Object Field Picker window shows incorrect number of hidden GameObjects and has same number for all fields