Search Issue Tracker
In Progress
In Progress in 2.3.X
Votes
0
Found in [Package]
2.3.7
Issue ID
ADDR-3808
Regression
No
Shared Bundle Settings group and load path are ignored when building Addressables
How to reproduce:
1. Open the attached “IN-87992” project
2. Open the Addressables Groups window (Window → Asset Management → Addressables → Groups)
3. Select “Build → New Build → Default Build Script”
4. When the report is generated, select the “Explore” tab
5. Select the bundle with “Refs to” = 1 and “Refs by” = 1
6. Observe the “Group” and “Load Path” fields
Expected result: The “Group” and “Load Path” fields are set to “Packed Assets” as specified in the AddessableAssetSettings
Actual result: The “Group” and “Load Path” fields are assigned default values
Reproducible in: 2.0.3 (2022.3.52f1, 6000.0.26f1), 2.3.1 (2022.3.52f1, 6000.0.26f1, 6000.1.0a3)
Could not test with: 1.22.3 (2021.3.45f1) (Shared Bundle Settings do not exist)
Reproducible on: macOS 14.6.1 (M1), Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment