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Fixed
Fixed in 1.21.2
Votes
0
Found in [Package]
1.21.1
Issue ID
ADDR-3080
Regression
No
[Addressables] Performance drop when adding assets to groups via script
How to reproduce:
- Open the user attached “AddressablesPerformance.zip“ project
- Go to Test > Add Addressables Vanilla
- Go to Test > Add Addressables Ubisoft
- Compare the performance time in the Console
Expected result: Vanilla takes the same amount of time as Ubisoft (0 ms)
Actual result: Vanilla takes far more time than Ubisoft (Vanilla 600-700ms, Ubisoft 0ms)
Reproducible with: 2020.3.16f1, 2020.3.42f1, 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19
Could not test with: 2020.3.15f1 (Compiler error)
Reproduced on: Windows 10 (Intel)
Note: bulk adding objects to addressable's from a script has become very slow, the time is compared with Ubisoft's workaround
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Resolution Note:
https://github.cds.internal.unity3d.com/unity/Addressables/pull/1378