Search Issue Tracker
Clicking on a UI element and then using a navigation key deselects and r...
To reproduce:1. Open the attached project2. Open the SelectUIElementTest2.unity scene. Notice how the Knob UI element has its naviga... Read more
Null reference exception when clicking Fix Now on a material w/ cubemap
Steps to reproduce:1. Download and import the assets user attached (https://dl.dropboxusercontent.com/u/4946575/CubemapNullRef.zip)2... Read more
Errors on Unity startup when mesh is child of camera-space-canvas
To reproduce:1. Open attached project2. Open 123 scene3. Notice errors in console (if doesn't appear, close editor and open same pro... Read more
Shaders are unloaded after every asset bundle build
Shaders are unloaded after every asset bundle build, which may cause a long build time if a lot of bundles are being built Read more
Unity crashes when cursor is moved quickly in the scene view
Steps to reproduce: Check the 'crash.swf' file I attached to see how it reproduces or: 1. Open any project (new project for simplici... Read more
[Plugins] Native Plugin Importer settings changes do not take effect unt...
To Reproduce: 1. Open & play the scene in the attached project (on a 64bit editor), notice the DllNotFoundException. 2. Goto Wwi... Read more
[ReflectionProbes] Reflection Probes do not honor their Culling Masks
In Unity 5.0 beta 10 you could set the Culling Mask of a Reflection Probe so that only objects in certain Layers would appear in the... Read more
[ReflectionProbes] Cannot set individual reflection probe intensity via ...
Using Unity 5.0 beta 13 the reflectionProbe.intensity API method no longer changes the intensity of one reflection probe independent... Read more
List<byte[]> is broken in WebGL
-e: I am using a List<byte[]> to store incoming binary messages. The code breaks when exported to WebGL. Often, a message that... Read more
Navigation pathfinding algorithm is broken if agent is taken
Reproduced: 5.0.0b12, 4.6b15 1. Open scene "1"2. Play scene.3. Open Navigator window, to see navmesh4. Try to move capsule all ways ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles