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Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.4f1
2019.1.0a1
2019.2.0a1
Issue ID
1123704
Regression
No
Terrain Detail Mesh becomes missing when saving the scene if the Mesh of that Detail Mesh is an object in the scene
How to reproduce:
1. Open attached project "Case_1123704_repro"
2. Open "SampleScene" scene
3. Select "Terrain" in the Hierarchy
4. Add Cube (which is in the scene) as a Detail Mesh to To the Terrain
5. Save the scene
Expected result: Detail Mesh does not become Missing
Actual result: Detail Mesh becomes Missing
Reproducible with - 2017.4.20f1, 2018.3.5f1, 2019.1.0b2, 2019.2.0a4
Notes: In 2017.4 it does not say that it becomes Missing, but all the details that were painted disappear and new ones could not be painted
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Resolution Note (2019.2.X):
GameObjects can't be used as details. Only Prefabs can be. Because TerrainData that references a Prefab as a detail is stored as an asset.