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Votes

0

Found in

2017.4.0f1

2018.3.0a1

2018.3.4f1

2019.1.0a1

2019.2.0a1

Issue ID

1123704

Regression

No

Terrain Detail Mesh becomes missing when saving the scene if the Mesh of that Detail Mesh is an object in the scene

Terrain

-

How to reproduce:
1. Open attached project "Case_1123704_repro"
2. Open "SampleScene" scene
3. Select "Terrain" in the Hierarchy
4. Add Cube (which is in the scene) as a Detail Mesh to To the Terrain
5. Save the scene

Expected result: Detail Mesh does not become Missing
Actual result: Detail Mesh becomes Missing

Reproducible with - 2017.4.20f1, 2018.3.5f1, 2019.1.0b2, 2019.2.0a4

Notes: In 2017.4 it does not say that it becomes Missing, but all the details that were painted disappear and new ones could not be painted

  1. Resolution Note (2019.2.X):

    GameObjects can't be used as details. Only Prefabs can be. Because TerrainData that references a Prefab as a detail is stored as an asset.

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