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Uninformative exception is thrown when using invalid values in the USS "...
How to reproduce: 1. Create a new project 2. Open Window > Package Manager 3. Press "Add Package From disk" in the Package Manager 4... Read more
[iOS] SetGenericRootTransformPropertyValues() crashes when loading a spe...
1. Download and open user's attached project "Delicious Life.zip" 2. Built the project with an iOS platform and run with Xcode 3. On... Read more
Inconsistent behaviour for reloading scripting assemblies after building...
How to reproduce: 1. Create a new Unity project with version 2018.3.0a5 or older 2. Build the empty project into a player 3. Check E... Read more
Editor crashes on CullCastersCommon when you walk off the edge in a play...
How to reproduce: 1. Open user's attached project 2. Enter play mode 3. Walk of the edge 4. Wait for few seconds - observe the cras... Read more
[Android] Development Build crashes on “MemoryProfiler::MemoryProfiler()...
Repro steps: 1. Open attached project 2. Build and Run on Android Actual: Black screen appears without a splash screen and a crash ... Read more
Unable to use undo/redo inside of UIElements Debugger when trying to go ...
To reproduce: 1. Open up a user-attached project ("New Unity Project.zip") 2. Go to Window -> UIElements -> Test 3. Click the drag b... Read more
Particles are not destroyed when they are spawned off screen
How to reproduce: 1. Open the attached project 2. Enter the Play mode 3. Go to the Hierarchy window -> Select the Main Camera -> go ... Read more
Crash on PackedIntVector::PackInts<unsigned int> when entering play mode...
How to reproduce: 1. Open "PackedIntVector_CRASH.zip" project 2. Open "Lava Demo 2.unity" scene 3. Enter Play mode 4. If Unity didn'... Read more
[Mac] Crash on TexturesMetal::UploadTextureSubData2D when creating and a...
How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Press Play Actual result: Unity crashes. Reproduc... Read more
Canvas elements are disabled in the build project when navigating in and...
How to reproduce: 1. Open attached "unity_windows_freeze.zip" project 2. Build and run the project in windowed mode 3. Make sure tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box