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EventSystem documentation links to MonoBehavior
Steps to reproduce : - crate a Canvas- click on the EventSystem- select any of the documentation buttons in the EventSystem's Compon... Read more
Deleting Canvas, which is child of another Canvas, crashes Unity
To reproduce:1) Create new project2) Create two Canvas objects3) Put one Canvas as child of another4) Delete child - crash. If you d... Read more
Cached reference type variables get destroyed randomly when OnDestroy() ...
To reproduce this bug: 1. Import the attached package2. Open 'Test' scene3. It has 4 empty gameObjects and script with array of Tran... Read more
Standalone executable crashes on quit when a master server is used
Using a master server, connecting to it and registering a server can cause a crash on a standalone application quit. To reproduce:1.... Read more
uGUI allocates memory on each frame in 2 places
uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce:1. Create a new p... Read more
TouchInputModule behaves incorrectly
To reproduce:1. Load the scene in /Scenes/KenoBasic2. Observe I have 2 Input Modules attached to EventSystem, but only the Standalon... Read more
Editor is loading x86_64 folder DLLs when building for mobile
Repro: 1. Open & build the attached project for Android (on Unity Free).2. Build fails with an error: 'System.Net.Sockets' are s... Read more
WP8 Lumia 630 camera.Render() does not always work with back button
Lumia 630 has inconsistent behavior when calling Camera.Render() on "Back" button press To reproduce:1. Open attached project2. Buil... Read more
Visual Studio 2010 opens new instance on every new script
To reproduce:1) Have Visual Studio 2010 installed2) Create new project3) Create 2 new C# scripts4) Set your script editor to VS2010 ... Read more
When overlapping 2 sprites or a sprite and a UI canvas, the overlapping ...
To reproduce:1. Open attached project2. Open test scene3. Change camera angles, move camera to left/right4. Notice that sprites over... Read more
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Latest issues
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