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Object duplicate doesn't appear in Hierarchy if Hierarchy window is 'hid...
To reproduce:1. Create new project2. Create cube3. Hide Hierarchy window (don't close, just hide. See user image)4. Select cube in s... Read more
Labels changing in .meta file outside of Unity are not reimported correctly
To Reproduce: 1. Create an asset in a project with .meta files turned on2. Add a label to the asset and save the project3. View the ... Read more
[Perforce] 'meta file is locked' error when adding labels to assets cont...
To Reproduce: 1. Connect to perforce. 2. Add a material (or any other assets). 3. Submit the Asset. 4. Add a label to the asset befo... Read more
When I add any reference to System.Xml.Serialization.XmlSerializer the i...
To reproduce:1. Open attached project2. Build it (build target WebGL)3. Observe console/log for errors Read more
Flickering shadows with large Terrain + Cast Shadows enabled + large Sha...
Shadows are computed from the Z buffer, so low near plane values can cause precision issues. Some other precision issues might be ha... Read more
Plugin components flicker/jump when tweaking the graphic UI in Inspector
Plugin components flicker/jump when tweaking the graphic UI in Inspector. This seems to be specific for plugins that have a graphic ... Read more
On iOS after a while shadows become incorrect
When using drawing technique of Bladeslinger on iOS, the shadows are drawn blurry after a while of playing. Read more
Clicking 'Events' in ScriptReference/Events.UnityAction.html leads to a ...
go to .../ScriptReference/Events.UnityAction.html and click on 'Events' hyperlink, it leads to a non existing page. Read more
Changing "Use Direct3D 11" introduces shading artefacts on Lightmap Stat...
Steps to repro:1. Create a new project and add some objects2. Set them to static3. Bake the lightmap4. Switch off "Use Direct3D 11" ... Read more
searching in manual doesn't work
To reproduce:1. Open local Unity manual2. Switch to Scripting API3. Search for "gameobject"Expected result: Some results are foundAc... Read more
All about bugs
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