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Inconsistency between WP8 and WSA/WP8.1 project Temp folder
Steps to reproduce:1. Build any project to WP8, don't close the editor.2. Build any other project to WSA/WP8.1, don't close the edit... Read more
Project is still built if it uses unavailable API
Steps to reproduce:1. Create any project which uses unavailable API for Windows Phone 8.12. Set Compilation Overrides to "None". Bui... Read more
Cannot easily find documentation pages containing hyphen instead of space
See http://docs.unity3d.com/Manual/HOWTO-ArtAssetBestPracticeGuide.html have (or had at some point) title "Art Asset Best-Practice G... Read more
A way to dynamically update Text.text
Dynamically updating the Text.text property especially if it's done every frame (for example when trying to crate a 'typewriter' eff... Read more
Unnecessary white spaces added to project *.sln file when updating monod...
Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce:1. Create a new p... Read more
Changing 'Default Speaker Mode' will crash the editor
To reproduce:1. Open project2. Open 'test' scene3. Open AudioManager (Edit -> Project Settings -> Audio)4. Change the setting ... Read more
Using 'Spread' in a 3D sound (stereo source) causes panning errors in 'Q...
To reproduce:1. Open attached project2. Open "test" scene3. Open two Inspector tabs4. Select "AudioListener" GameObject and lock one... Read more
[iOS] "Application.Integrate Assets in Background" is taking up more time
Build and run project for iOS and check the time of Loading.UpdatePreloading->Application.Integrate Assets in the Unity profiler.... Read more
Using android 23 version or higher prevents Unity from making builds bec...
Updating android tools to latest version removes zipalign tool from tools folder, which is needed to make build in android. Use andr... Read more
Sprite Editor Manual, border editing feature
There is feature which allows editing sprite borders in documentation about Sprite editor("Using the Editor" paragraph) which does n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ARAnchor.pending never resolves when adding an anchor via TryAddAnchorAsync in Editor Play Mode with XR Simulation
- IAP Project Settings use inconsistent error message
- Warning in the Project Settings "In-App Purchases" is not consistent with the Editor design
- Crash on SoundChannelInstance::setDelay when loading an AssetBundle containing a Timeline with an AudioClip at Scene startup
- GameObjects made using "GameObject.CreatePrimitive" appear pink in the Player when the default material is used