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WebGL virtual function bug, different outputs in editor and WebGL
To reproduce this issue: 1. Open the attached project2. Open 'TestWebGL' scene3. Press play4. Notice 'Class B' being printed in the ... Read more
Objects does not appear in mask if the Canvas GameObject is rotate more ...
To reproduce:1. Open attached project2. Open Test scene3. Press play4. Notice that buttons are invisible5. Set Canvas Y Rotation val... Read more
unsupported image effects
-e: several of the standard image effects are not supported on WebGLWebGL's issue or ours? -repro:--build test scene of attached pro... Read more
-10810 error when trying to launch a build
To reproduce:1. Open attached project2. Build3. run itExpected result: It runsActual result: 10810 error Read more
RaycastHit2D.distance shows wrong value when using Vector2.up
To reproduce this bug: 1. Open the attached project2. Open 'RaycastHit2D' scene3. It has a 'RayOrigin' object which casts ray and 2 ... Read more
[RenderTexture] When displaying render texture on screen, it only works ...
To reproduce this bug: 1. Import the attached package2. Open 'WebplayerScene'3. Play in the editor4. Everything works fine5. Build&a... Read more
InputField breaks when used with BestFit and Canvas scaleFactor
To reproduce this bug: 1. Open the attached project2. Open BasicScene3. Observe canvas has scaleFactor set to 4 (via SetCanvasScale ... Read more
Grid Layout Group not working on playback
To reproduce this bug: 1. Import the attached package2. Open 'MainMenu' scene3. Notice in the scene/game view that everything looks ... Read more
Errors thrown when loading a new Scene on Awake, then returning to the s...
To reproduce:1. Open attached project2. Open Scene13. Press play4. Notice the errors about Missing Reference Exception with a Scroll... Read more
Build windows standalone with non-native fullscreen, alttabing still kee...
To reproduce:1) Create new project2) Build Windows Standalone3) Make sure it's fullscreen with non-native resolution4) Alt-tab, buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles