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Static batching changes Normal map on GameObjects when negative values a...
How to reproduce:1. Open the attached "1205209.zip" project2. Open the SampleScene Scene3. Enter Play Mode4. Observe the two Cube Ga... Read more
Crash on SpookyHash::Short when continually interrupting auto-generating...
Steps to reproduce:1. Open the attached project ("1205313.zip")2. Open "Lights and Shadows" Scene3. Select "Point Light", "Spot Ligh... Read more
Class constructor is not invoked when adding SerializeReference attribute
How to reproduce:1. Open the attached project "1206352.zip"2. Open the SampleScene3. Select the Container script (Assets -> Runti... Read more
Crash on ParticleSystem::EndUpdateAll() when exiting Play mode while a P...
How to reproduce:1. Open the attached project '1206498.zip'2. Open 'Main Menu (Console)' scene3. Enter Play mode4. Exit it-- observe... Read more
[Linux] libaudiopluginresonanceaudio.so has code which uses SSE 4.1 inst...
How to reproduce:1. Create a new project on a machine with a CPU that doesn't support SSE 4.1 instructions-- observe the crash Repro... Read more
[Burst] "Burst error BC1002: Unable to find interface method" error when...
Reproduction steps:1. Open "project_756592.zip" project2. Build a Standalone Player Expected Result: Build finishes successfullyActu... Read more
[Universal RP] Alpha clipping in shadergraphs is not factored in during ...
Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more
SerializedObject target has been destroyed error is thrown on creating L...
SerializedObject target has been destroyed error is thrown on creating Lightmap Parameter in LightingSettings Preset. Steps to repro... Read more
Editor crashes on ParticleSystem::EndUpdateAll when exiting Play mode wi...
How to reproduce:1. Open the attached project "case_1207894.zip"2. Load the "Repro" scene and enter Play mode3. Exit Play mode-- Obs... Read more
[HDRP] Forward Rendering does not update active Area Lights list for one...
Reproduction steps:1. Open project in "MyRepro.zip" and open Scene "sdsd.unity"2. HDRenderPipelineAsset Lit Shader Mode is Forward O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash