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Most Recent
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  • Most Recent
0
votes
Not Reproducible
0
votes
Fixed

Wrong behavior on adding ConstantForce to GO which has rigidbody2D

Physics2D

-

Oct 14, 2013

-

Version/s: 4.3.0b5

Wrong behavior on adding ConstantForce 2) How can we reproduce it using the example you attached 1 Create new project 2 Create empt... Read more

0
votes
Duplicate

Replace Box collider on adding another Box collider not working

Physics

-

Oct 14, 2013

-

Version/s: 4.3.0b5

Can add 2 Box colliders to cube regression - not present in 4.2.1 and 4.2.2 - present in all 4.3.x 2) How can we reproduce it usi... Read more

0
votes
Fixed

Memory usage is higher with audio streamed from disk than compressed in ...

Audio

-

Oct 14, 2013

-

Version/s: 4.2.1f4

To reproduce: 1. Create new project 2. Import mp3 file 3. Add it to scene and play 4. Notice memory usage 5. Change Load type to "St... Read more

0
votes
Fixed

It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and ...

2D

-

Oct 14, 2013

-

Version/s: 4.3.0b5

It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and Rigidbody) from script 2) How can we reproduce it using the... Read more

0
votes
By Design
0
votes
Duplicate

Remove BoxCollider2D/BoxCollider doesn't work when using ReguireComponent

Editor - Other

-

Oct 14, 2013

-

Version/s: 4.3.0b5

Remove 2D/3D collider doesn't work when using ReguireComponent 2) How can we reproduce it using the example you attached 1 Create n... Read more

0
votes
Fixed

Undo not working when replacing Collider by adding RigidBoby2D/2DCollide...

2D

-

Oct 14, 2013

-

Version/s: 4.3.0b5

Undo not working when removing Collider by adding RigidBoby2D 2) How can we reproduce it using the example you attached 1 Create n... Read more

0
votes
Fixed

EditorApplication.SaveScene(string) returns true even if saving file has...

Scripting

-

Oct 14, 2013

-

Version/s: 4.2.1f4

To reproduce: 1. Open the attached project 2. Go to Window -> Scene Saver 3. Try to save the scene with invalid characters 4. Notice... Read more

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