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Wrong behavior on adding ConstantForce to GO which has rigidbody2D
Wrong behavior on adding ConstantForce 2) How can we reproduce it using the example you attached 1 Create new project 2 Create empt... Read more
Replace Box collider on adding another Box collider not working
Can add 2 Box colliders to cube regression - not present in 4.2.1 and 4.2.2 - present in all 4.3.x 2) How can we reproduce it usi... Read more
Memory usage is higher with audio streamed from disk than compressed in ...
To reproduce: 1. Create new project 2. Import mp3 file 3. Add it to scene and play 4. Notice memory usage 5. Change Load type to "St... Read more
It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and ...
It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and Rigidbody) from script 2) How can we reproduce it using the... Read more
Remove BoxCollider2D/BoxCollider doesn't work when using ReguireComponent
Remove 2D/3D collider doesn't work when using ReguireComponent 2) How can we reproduce it using the example you attached 1 Create n... Read more
Undo not working when replacing Collider by adding RigidBoby2D/2DCollide...
Undo not working when removing Collider by adding RigidBoby2D 2) How can we reproduce it using the example you attached 1 Create n... Read more
EditorApplication.SaveScene(string) returns true even if saving file has...
To reproduce: 1. Open the attached project 2. Go to Window -> Scene Saver 3. Try to save the scene with invalid characters 4. Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window