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Fixed in 4.3.X

Votes

0

Found in

4.3.0b5

Issue ID

569352

Regression

No

Wrong behavior on adding ConstantForce to GO which has rigidbody2D

Physics2D

-

Wrong behavior on adding ConstantForce

2) How can we reproduce it using the example you attached
1 Create new project
2 Create empty object
3 Add rigidbody2D
4 Add Component -> Physics->ConstantForce

- error in console, not in window (should be in window):

"Can't add component 'Rigidbody' to Cube because it conflicts with the existing 'Rigidbody2D' derived component!

UnityEditor.HostView:OnGUI()"

- in all other cases the warning window appears (for example adding Box Collider)

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