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Fixed in 4.3.X
Votes
0
Found in
4.3.0b5
Issue ID
569352
Regression
No
Wrong behavior on adding ConstantForce to GO which has rigidbody2D
Wrong behavior on adding ConstantForce
2) How can we reproduce it using the example you attached
1 Create new project
2 Create empty object
3 Add rigidbody2D
4 Add Component -> Physics->ConstantForce
- error in console, not in window (should be in window):
"Can't add component 'Rigidbody' to Cube because it conflicts with the existing 'Rigidbody2D' derived component!
UnityEditor.HostView:OnGUI()"
- in all other cases the warning window appears (for example adding Box Collider)
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