Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
4.2.1f4
Issue ID
569340
Regression
No
EditorApplication.SaveScene(string) returns true even if saving file has failed
To reproduce:
1. Open the attached project
2. Go to Window -> Scene Saver
3. Try to save the scene with invalid characters
4. Notice the dialog window saying 'Moving file has failed'
5. Look at the console window: logging the filename and SaveScene(filename) proves that SaveScene returns true even if a filename was invalid.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment