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[State Machine] Interrupted Transitions on layers set to override stop a...
Reproduction steps:1. Open the attached project "case_1214828-IK_Test.zip"2. In the Project window under Assets/Scenes open "SampleS... Read more
Player Input Send Messages won't trigger when Input Action name contains...
To reproduce:1. Open attached project ("case_1214519.zip")2. Open Assets > Scenes > "SampleScene" scene3. Enter the Play mode,... Read more
Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more
Window created with GUI.Window function is not highlighted when it is se...
How to reproduce:1. Open the attached project "case_1214816-Project.zip"2. Open the Custom Window->Example tab in the top toolbar... Read more
Editor crashes without a stack trace when generating Lighting with a set...
How to reproduce:1. Open tester-attached project (LightCrash.zip), CrashScene2. Open the Lighting Settings window3. Check 'Auto Gene... Read more
UnityWebRequest fails to verify certificate when "Let's Encrypt Authorit...
Reproduction steps:1. Open Certificate Manager (In Windows, search for "Manage user certificates" in the Start menu)2. If present, d... Read more
Asset Bundles fail to load when using async loading methods
How to reproduce:1. Open 'SampleScene' from attached project2. Start Play mode3. In Game window click "Load Broken"4. Inspect Consol... Read more
UI Elements Runtime font not rendered correctly in linear
In linear color space, text drawn by the UIElements Runtime panel renderer may appear washed out. Case:https://forum.unity.com/threa... Read more
Enum.HasFlag allocates memory when called
How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized