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Fixed in 7.2.0
Found in [Package]
Universal Render Pipeline - additive particles not using vertex alpha
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Baked Lightmaps preview is faded than in the Preview window
- [2D] Sorting Layer Order in Layer key resets to 0 in Animation window and in Inspector.
- [iOS] UIToolkit Border Renders Incorrectly
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script