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Multiselection does not work in "Snapshots" and "Views
Multiselection does not work in "Snapshots" and "Views" Maybe this is intentional design, but user can multi-select items in the "Mi... Read more
Audio Mixer jumps out of "Edit in Play mode"
Audio Mixer jumps out of "Edit in Play mode" Maybe this is intentional design, but when I press successively on the "" button to cre... Read more
GameObjects in Unity 5 are no longer selectable by Text Label created th...
To reproduce:1) Create new project2) Add a text label through inspector onto any object (like a one seen in screenshot)3) Try to sel... Read more
Linux: webcam doesn't use first webcam with default WebCamTexture constr...
-e: see titledoesnt work on macbookpro cam with ubuntu 14.04works on standalone windows and editor -repro:--build attached project f... Read more
Same type of crash as case no. 632076?
Same type of crash as case no. 632076 but this time it happened when clicking around in Scene View at runtime. Read more
Components in Inspector move up/down when 'unexposing' an Exposed Parameter
Components in Inspector moves up/down when 'unexposing' an Exposed Parameter To reproduce:- Open attached project and launch "test" ... Read more
Overlapping text and weird behaviour on the "Exposed Parameters" drop do...
Overlapping text and weird behaviour on the "Exposed Parameters" drop down menu. Please see attached screen shot for details. To rep... Read more
Sprite editor can't be closed if the window was open when closing down u...
1. create new project, import sprite and open the sprite editor2. close unity and open same project3. observe error spam in console:... Read more
Text on Tool Tip needs to be updated
Text on Tool Tip needs to be updated - please see attached screen shot for details. To reproduce:- Open attached project and launch ... Read more
Random crashes and no bugreporter when tweaking Duck Volume
Random crashes and no bugreporter when tweaking the parameters in Duck Volume at runtime. I have also experienced this type of crash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS