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0
votes
Won't Fix

Inconsistencies for input values in LightmapParameters

Progressive Lightmapper

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Nov 22, 2014

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Version/s: 5.0.0b14

Some of the values for LightmapParameters have just input fields, others have sliders as well, some of the ones that have sliders ar... Read more

1
votes
Won't Fix

Setting Exceptions to Full skyrockets memory allocation - browser runs o...

WebGL

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Nov 22, 2014

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Version/s: 5.0.0b14

-e: see title, works fine setting to None and Explicit Only -repro:--create new project--import added simple cube scene (has just a ... Read more

0
votes
Fixed

[Texture] When changing texture values at runtime, they keep changed unt...

Graphics - General

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Nov 22, 2014

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Version/s: 4.6.0f2

To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. It has a texture which changes to red on clicking4. Play t... Read more

0
votes
Fixed

[UI Mask]ParentMaskStateChanged callback function not reporting the corr...

UI

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Nov 22, 2014

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Version/s: 4.6.0f3

To reproduce:1. Open attached project2. Open UI Mask Repro scene3. Press play4. Clear console5. Select button6. Remove mask componen... Read more

0
votes
Fixed

Changing parameters of Directional blend tree in Inspector doesn't updat...

Animation

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Nov 21, 2014

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Version/s: 5.0.0b14

Changing parameters of Directional blend tree in Inspector doesn't update the Controller window Repro:1. Open a direct blend tree, s... Read more

0
votes
Fixed

Direct blend tree for blend shapes influences root position

Animation

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Nov 21, 2014

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Version/s: 5.0.0b14

Direct blend tree for blend shapes influences root position Repro:1. Create a direct blend tree with blend shapes (e.g. left and rig... Read more

0
votes
Fixed

Scene View has double overlay window for Lighting and Navmesh

Editor - Other

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Nov 21, 2014

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Version/s:

Scene View has double overlay window for Lighting and Navmesh and... Version 5.0.0b14 (beea3a590379)Win and Mac Read more

0
votes
By Design

Playmode resets blend values to 0

Animation

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Nov 21, 2014

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Version/s: 5.0.0b14

Playmode resets blend values to 0 Repro:1. In the controller with a blend tree, change the blend parameter to 12. Press play - the p... Read more

0
votes
Fixed

[Rigidbody] Rotation constraints aren't toggled through script

Physics

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Nov 21, 2014

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Version/s: 5.0.0b13

How to reproduce: 1. Open the attached project.2. Open Demo scene.3. The cube has a script that enables all the Rigidbody constraint... Read more

0
votes
Won't Fix

USB mouse does device specific things together with what was scripted on...

Android

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Nov 21, 2014

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Version/s: 5.0.0b14

USB Mouse buttons do extra functions on top of what is scripted (middle mouse button acts like middle device button, right mouse but... Read more

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