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Votes
1
Found in
4.3.3f1
Issue ID
587495
Regression
No
Instantiate(gameObject.audio) as AudioSource causes crash
To reproduce:
1. Open attached project
2. Open scene "creatures"
3. Run - unity crashes with no bug report
Removing the line "SXFaudioSource = Instantiate(gameObject.audio) as AudioSource;" in "MWCreature" script stops the crashing
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