Search Issue Tracker

By Design

Votes

1

Found in

4.3.3f1

Issue ID

587495

Regression

No

Instantiate(gameObject.audio) as AudioSource causes crash

Audio

-

To reproduce:
1. Open attached project
2. Open scene "creatures"
3. Run - unity crashes with no bug report

Removing the line "SXFaudioSource = Instantiate(gameObject.audio) as AudioSource;" in "MWCreature" script stops the crashing

Add comment

Log in to post comment