Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0b2
Issue ID
630213
Regression
No
After switching the inspector to debug mode, text in the inspector is briefly garbled
To reproduce:
1. Create a new project
2. Create a script
3. In the script create a public variable
4. Attach the script to a gameobject
5. Select the gameobject
6. Switch the inspector to debug mode
7. Comment out the public variable from the script
8. Switch back to Unity
Expected result: The variable disappears
Actual result: The whole inspector get's garbled
Note: Watch screencast for repro video
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes when waiting on NavMesh-related jobs
- Error "NullReferenceException: Object reference not set to an instance of an object" is present and Asset Bundle is not loaded when using a relative path in a Windows Standalone Player
- Updated "Category" name is not refreshed in the "Create new Shader Graph Asset" Search > Category list
- Long Light GameObject names are overflowing the "Light Batching Debugger" text fields
- Terrain Add Tree, Add Detail Mesh and Add Grass Texture windows use light Editor theme error icon only and lack help box
This is a duplicate of issue #624899