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UI: layout isn't refreshed after children reordering in runtime
To reproduce:1. Open attached project2. Open Test scene3. Press Play4. Press Reorder button5. Notice Panel Red is reordered as Last ... Read more
"CharacterController parameter are invalid" error with no indication of ...
To reproduce:1. Open the project attached to case 6363422. Open Sample scene3. Enter play modeExpected result: The error does not ha... Read more
OSX 10.7: python quits unexpectedly on WebGL build
-e: see title -repro:--create new project on 10.7--start webgl build--NOTICE python error popping up after a while and build fails -... Read more
Windows D3D9 player always on top after using ExclusiveMode
After a Windows D3D9 standalone player is toggled from Exclusive fullscreen mode to windowed mode it will always remain above other ... Read more
UI Text alpha animation is not appearing on screen
To reproduce:1. Open attached project2. Open TextAlphaAnimationBug scene3. Select Text game object4. Press play5. Notice that Color ... Read more
Standard shader does not visually apply normal maps unless the smoothnes...
To reproduce this bug: 1. Import the attached package2. Open the 'scene'3. It has a sphere with material using bumped diffuse shader... Read more
UI Image is darker in game view when Render Mode is set to Screen Space ...
To reproduce:1. Open attached project2. Open Demo Scene3. Notice that UI Image is game view is darker than in scene view when Canvas... Read more
Network streamed audio will not load in audio clip
To reproduce:- Open attached project and launch "streamtest" scene- Hit Play- Observe the log messages, but no sound Read more
In the Animation Curve editor, there is no way to zoom in and out
To reproduce this bug: 1. Open the attached project2. Open 'Test' scene3. Select 'TestObject' in the hierarchy4. Click on the TestCu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS