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Most Recent
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4
votes
By Design

Clips made in 4.3 are never found when you attempt to play it

Animation

-

Nov 15, 2013

-

Version/s: 4.3.0f4

If you make a clip in 4.3 and attempt to play it you get: "The animation state XXX could not be played because it couldn't be found!... Read more

6
votes
Fixed

Transform.rotation of game object is no longer valid, due to a bad input...

Physics2D

-

Nov 15, 2013

-

Version/s: 4.3.0f4

The "transform.rotation of 'gameObject' is no longer valid, due to a bad input value." error is shown in the console while playing a... Read more

55
votes
Fixed

CMD+A does not select text but repeats some of the actions made recently

CodeEditors

-

Nov 15, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open any project that contains a script 2. Double click on a script so it opens in MonoDevelop 3. Press CMD+A 4. No... Read more

0
votes
Fixed

Custom UnityActivity's on Android don't get any "keyDispatchEvent" or "o...

Android

-

Nov 14, 2013

-

Version/s: 4.3.0f4

This is a regression from Unity 4.2. Reproduced on: Google Nexus 4 (Android 4.3) Input was sent with: Nyko Playpad bluetooth contr... Read more

0
votes
Fixed

Sprites don't support shaders with normal mapping

2D

-

Nov 14, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Open scene "Test". It contains a mesh renderer and a sprite with the same material and sha... Read more

0
votes
Postponed

Add support for solution synchronization for Xamarin Studio

Scripting

-

Nov 14, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Go to "Unity -> Preferences -> External Tools" 2. Change the "External Script Editor" to Xamarin 3. Create a new pr... Read more

2
votes
Fixed

Draw halo only works if a halo component has been added and removed

Shadows/Lights

-

Nov 14, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Create a new project 2. Add a few lights (any type except area) 3. Enable Draw Halo on the lights 4. Halos do not a... Read more

2
votes
Won't Fix

MasterServer.RegisterHost() causes slowdown after 10 seconds

Networking

-

Nov 14, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Open scene HostRegisterTest 3. Open profiler 4. Enter play mode and inspect the CPU us... Read more

0
votes
Fixed

[DirLm][DirLmSpec] Both directional lightmaps modes look strange with po...

Global Illumination

-

Nov 14, 2013

-

Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the scene - back the directional light maps and notice the result Read more

3
votes
Duplicate

Unity crashes after running scene with constant mesh collisions for more...

Physics

-

Nov 14, 2013

-

Version/s: 4.3.0f4

Steps to reproduce: 1. Create a scene which has hundreds of objects with mesh colliders colliding constantly. 2. Leave the scene to ... Read more

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