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0
votes
Fixed

-e Editor hangs when script that manipulates anchors is used

UI

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Apr 18, 2014

-

Version/s: 4.6.0b8

To reproduce:1. Open attached project2. Open crash=repro scene3. Find the 'Letterboxer' object in the scene4. Add the 'PreserveAspec... Read more

0
votes
Fixed

Text moves around when writing and hitting tab in an input field

UI

-

Apr 18, 2014

-

Version/s: 4.6.0b8

Steps to reproduce : - import the project attached- open the scene "Example-Widgets"- write in the single input field- hit tab a few... Read more

0
votes
Fixed
0
votes
By Design

Problem in setting up shaders when loading a scene built with BuildPipel...

Terrain

-

Apr 17, 2014

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Version/s: 4.3.4f1

On loading the scene, the shaders Nature/Soft Tree Occlusion Leaves and Nature/Soft Tree Occlusion Bart do not work correctly on ter... Read more

2
votes
Not Reproducible

TouchScreenKeyboard is available on more than iOS and Android platforms

Docs - Scripting Reference

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Apr 17, 2014

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Version/s: 4.5.0f1

Scripting page on TouchScreenKeyboard should be revised as additional platforms were added since addition of iOS and Android support... Read more

1
votes
Postponed

Snap to surface snaps to invisible colliders

Physics

-

Apr 17, 2014

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Version/s: 4.6.0b7

Steps to reproduce:1. Open the attached project and the scene2. Select the cube and drag it while holding ctrl+shift3. Observe that ... Read more

0
votes
Fixed

"-logFile" startup parameter for OSX missing from docs

Docs - Manual

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Apr 16, 2014

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Version/s: 4.3.4f1

-e: the logfile arg does work on osx too but it isnt mentioned onhttp://docs.unity3d.com/Manual/CommandLineArguments.html-tested on ... Read more

0
votes
Fixed

Resizing obstacle doesn't affect agent

AI

-

Apr 16, 2014

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Version/s: 5.0.0a6

Repro steps:- Place carving obstacle near the agent- Enter play mode- Change obstacles size (if it has box shape) or radius (if it h... Read more

0
votes
Fixed

Agent gets wrong position when obstacle moves down right on the agent

AI

-

Apr 16, 2014

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Version/s: 5.0.0a6

Agent gets wrong position { NaN, 1,083333, NaN } when obstacle moves down right on it. Use ObstacleAboveAgent.zip project for repro Read more

0
votes
Fixed

unused scripts not stripped from build while docs claim that

Docs - Manual

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Apr 16, 2014

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Version/s: 4.3.4f1

-e: our documentation (http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html) claims that unused assets are removed fro... Read more

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