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The search results in Project view is not refreshing
The search results in Project view is not refreshing 1 Create new project and go to project view 2 Create script and give it label ... Read more
When search for label you can add characters before l:*
When search for label you can add characters before l:* 1 Create new project and go to Project view 2 Create script and give it lab... Read more
Try to search in Project view string "!@#$%^&**()+=-/.,"'|" does nothing
Try to search in Project view string "!(at)#$%^&**() =-/.,"'|" does nothing 1 Create new project 2 Go to Project view 3 Search fo... Read more
Sorting problem: when renaming file to "1111111111111" - it moves to the...
1) What happened Sorting problem: when renaming file to "1111111111111" - it moves to the end of list 2) How can we reproduce it us... Read more
Right-clicking on tab, selecting 'Add Tab' - only subset of windows to c...
When you right-click on on a tab, you can choose 'Add Tab' to add new windows. But the choice of windows you can select is limited a... Read more
Recalculating path while agent is on OffMeshLink makes HasPath=false unt...
To reproduce: 1. Open project ET_3 2. Run scene 111 3. Check console 4. Has path will be reported false on second link until it fini... Read more
Agents don’t move or move very slowly if dynamic curving obstacle is pre...
To reproduce: 1. Open project 4.3_AI_ET 2. Run scene Dynamic obstacles 3. Agents won't move or will do it very slowly, because of re... Read more
The RenderTexture does not work on iOS and Android
- Open the project with Unity 4.1.5f1 - Open the scene test - Click play - See that the gui texture on the top left of the Game wind... Read more
Shadows appear/dissapear in odd ways when Occlusion Culling is baked
- Bake OC for the Bootcamp project using the default parameters - Walk around in the forest and notice flickering shadows (see attac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window