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Editor freezes and a very large amount of GC is generated when setting a...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Open the Profiler window4. Enter Play mode5. Press the... Read more
NetworkTransport Websocket inserts invalid characters on large packet size
Reproduction steps:1. Open User's project2. Open "Fps2dDevMenuFsm" script3. Edit 117 and 123 lines - change ip address4. Build and r... Read more
[macOS] "Metal: cannot write to unused constant buffer." error is thrown...
How to reproduce:1. Open the attached project's "case_1326869-Project.zip" Scene labeled "Test"2. In the Hierarchy, select the "Test... Read more
[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more
[Profiler] Data shows timing near 0 when loading in data that was saved ...
How to reproduce:1. Create a new Unity 2020.2.1f1 project2. Open the Profiler (Window->Analysis->General)3. Press the load but... Read more
Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuil...
Steps to reproduce:1. Create a new project with the default template2. Set Scripting Backend to IL2CPP in the Player Settings3. Buil... Read more
Crash on GetEffectiveBc7TextureCompressor() when loading and unloading a...
Steps to reproduce:1. Open the “user’s attached project”2. Click on “Tools/Iterate All Assets“ through the Main Menu3. Observe the c... Read more
Failing to initialize an instance of EditorWindow when it's in 3rd level...
Reproduction steps:1. Open user's project "NestedEditorWindows.zip"2. Open Window -> "A"3. Repeat 2nd step with "B" and "C" Expec... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved