Search Issue Tracker
Duplicate
Duplicate in 6000.5.X
Votes
0
Found in
6000.3.0b10
6000.4.0a5
6000.5.0a2
Issue ID
UUM-128280
Regression
No
UI Builder's "Blur" Filter causes rendering artifacts and significant performance drops when set to a big value
How to reproduce:
1. Open the attached project "uiToolkitBlur"
2. Open the "New UXML Template" Asset
3. In the UI Builder Hierarchy, select the 'Label"
4. In the UI Builder Inspector, go to "Filter"
5. Drag the value to increase it (>200) and observe the results
Expected results: The value can't be increased infinitely or it doesn't affect anything
Actual results: The performance starts to drop the bigger the value, and sometimes there are visual artifacts
Reproducible with: 6000.3.0b10, 6000.4.0a5, 6000.5.0a2
Can't test with: 6000.0.63f1, 6000.2.14f (No filters)
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-126665 -
Resolution Note (6000.5.X):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-126665
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #UUM-126665