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DrawDefaultInspector() doesn't work properly
To reproduce: 1. Open a project 2. Open a scene with an object that has a sprite renderer 3. Click on the game object in the hierarc... Read more
Component context menu doesn't work on right click when script is missing
Editor no longer allows pull down menu with right click or 2 finger click on Mono (missing) scripts in Inspector To reproduce: 1. ... Read more
Editor freezes when animation is playing
To reproduce: 1. Open attached project (Bug_Report) 2. Open MouseClick_op_PolygonCollider2D scene 3. Press play 4 After a bit (up to... Read more
Unable to move sprite when zoomed very far
When trying to move sprite with 2D gizmo when the scene view is zoomed very far, it insist on rotating instead. 1. Open new project... Read more
Console errors thrown despite cached GameObjects that Undo properly
Steps to reproduce : - open the project attached - open the scene "level" - go to Window -> FindReplaceTagsLaybers - click Find - c... Read more
[Hang] High particle lifetimes and prewarm causes unity to hangup when e...
To reproduce: 1. Create a new object and attach a particle system to it 2. Set the lifetime of the particles to 50000 3. Enable prew... Read more
Continuous Dynamic collision isn't working correctly with MovePosition
To reproduce: 1. Use MovoPosition to jump over an object Expected results: All colliders between current object and his new location... Read more
Can't stream wav file from web server using WWW
Steps to reproduce : - import the project attached - open the scene - press play and notice the sound is popping and then dying Read more
Continuous Collision Detection does not work properly on rigidbodies wit...
To reproduce: 1. Open the attached project 2. Run the "Test" scene 3. Click on spheres 4. The top sphere bounces from the mesh colli... Read more
OnTriggerStay2D is called not properly
To reproduce: 1. Open the attached project 2. Run the "scene1" 3. Move Jane object using arrow keys so that it collides with a "Trap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress