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Most Recent
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  • Most Recent
0
votes
By Design

DrawDefaultInspector() doesn't work properly

Inspector Functionality

-

Nov 16, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open a project 2. Open a scene with an object that has a sprite renderer 3. Click on the game object in the hierarc... Read more

1
votes
Duplicate

Component context menu doesn't work on right click when script is missing

Inspector Functionality

-

Nov 16, 2013

-

Version/s: 4.3.0f4

Editor no longer allows pull down menu with right click or 2 finger click on Mono (missing) scripts in Inspector To reproduce: 1. ... Read more

0
votes
Fixed

Editor freezes when animation is playing

Animation

-

Nov 16, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open attached project (Bug_Report) 2. Open MouseClick_op_PolygonCollider2D scene 3. Press play 4 After a bit (up to... Read more

2
votes
Fixed

Unable to move sprite when zoomed very far

2D

-

Nov 16, 2013

-

Version/s: 4.3.0f4

When trying to move sprite with 2D gizmo when the scene view is zoomed very far, it insist on rotating instead. 1. Open new project... Read more

0
votes
By Design

Console errors thrown despite cached GameObjects that Undo properly

Editor - Other

-

Nov 16, 2013

-

Version/s: 4.3.0f4

Steps to reproduce : - open the project attached - open the scene "level" - go to Window -> FindReplaceTagsLaybers - click Find - c... Read more

0
votes
Fixed

[Hang] High particle lifetimes and prewarm causes unity to hangup when e...

Shuriken

-

Nov 16, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Create a new object and attach a particle system to it 2. Set the lifetime of the particles to 50000 3. Enable prew... Read more

11
votes
By Design

Continuous Dynamic collision isn't working correctly with MovePosition

Physics

-

Nov 15, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Use MovoPosition to jump over an object Expected results: All colliders between current object and his new location... Read more

4
votes
Fixed

Can't stream wav file from web server using WWW

Audio

-

Nov 15, 2013

-

Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the scene - press play and notice the sound is popping and then dying Read more

8
votes
Fixed

Continuous Collision Detection does not work properly on rigidbodies wit...

Physics

-

Nov 15, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Run the "Test" scene 3. Click on spheres 4. The top sphere bounces from the mesh colli... Read more

8
votes
Fixed

OnTriggerStay2D is called not properly

Physics2D

-

Nov 15, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Run the "scene1" 3. Move Jane object using arrow keys so that it collides with a "Trap... Read more

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