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[Video] [Windows 7] WindowsVideoMedia errors are thrown on standalone bu...
How to reproduce:1. Open the user's attached project on Windows 7 machine2. Build and Run the standalone build3. Enter this URL "htt... Read more
Prefab script's inspector values are not updated after script is changed...
How to reproduce:1. Open the "Missing_References.zip" project2. REPRODUCTION > step 13. Notice, that Prefab.prefab has the colors... Read more
Unity freezes when Time.timeScale is set to NaN
How to reproduce:1. Open attached project "Case_1216135" and load "Scene"2. Press Play3. Click Tab on your keyboard Expected result:... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more
Error : RigidBody2D has an invalid movement state index during removal
Reproduction: - Load the attached project "RigidBody2D has an invalid movement state indez during removal.7z"- Load the TestScene- P... Read more
Timeline Curves view zooms vertically when moving clip
In the Timeline in-line curves, the view zooms vertically when moving the clip, making the curves smaller and smaller, the more you ... Read more
[XR][URP][Post Processing] Motion blur doesn't seem to be getting applie...
I'm trying to use the blur post processing effect on Oculus Rift and the blur effect doesn't seem to be applied. In the game view th... Read more
[XR][URP][Post Processing] Lens distortion effect mismatches in left and...
I'm not sure why you'd want to do this in XR but its available as a post effect option but the lens distortion effect mismatches bet... Read more
AudioSource.PlaySchedule is not playing after specified time when AudioS...
Reproduction steps:1. Open the attached project "case_1217073-UnityListenerBug.zip"2. In the Project window under Assets/Scenes open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist