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System.StackOverflowException occurred in WinRTBridge.winmd
Reproduced on Win 8.1 Win Store Apps platform with Unity versions from 4.3.0f4 to 4.5.0a4; Visual Studio output: An unhandled excep... Read more
Broken link in the Scripting Reference
The page contains a broken link "See Also: Browser to Unity communication" http://docs.unity3d.com/Documentation/ScriptReference/App... Read more
Crash when changing many images to textures
To reproduce: 1. Open attached project (NOTE: it might take a few tries as it crashes at first) 2. Open the Images folder in the pro... Read more
Editor crashes with "i2 == m_PathToGUID.end ()" fatal error when trying ...
Just opening the project and closing it allows to reproduce this issue. Reproduced with: Unity Version 4.3.0f4 (e01000627d60) Unity... Read more
It's impossible to snap pivot to vertex
To reproduce: 1. Using V try to snap an object using it's pivot to a vertex. Expected result: You can snap pivot to a vertex Actua... Read more
Particle system animation doesn't work
Particle system animation doesn't work Repro: 1. Create a cube and add particle system as a child to it, create a simple animation ... Read more
Playing an animation when in play mode gives weird result on GO with rig...
Playing an animation when in play mode gives weird result on GO with rigidbody Repro: 1. Make an up and down animation for a GO tha... Read more
Empty Sprite moving right and up on pressing Trim
Empty Sprite moving right and up on pressing Trim 1 Open attached project 2 Select spritefortest.png in the project view 3 Open Spr... Read more
Changing mipMapBias does not affect sprite renderer because MaterialProp...
To reproduce: 1) Open the project that I have attached and load 'test' scene 2) Run the scene and move slider in Game view to right ... Read more
Weird errors after saving layout with Sprite Editor window
Weird errors after saving layout with Sprite Editor window 1 Create new project 2 Open Window->Sprite Editor 3 Add Sprite Editor t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture