Search Issue Tracker
Duplicate
Votes
0
Found in
4.3.1f1
Issue ID
582419
Regression
No
Crash when changing many images to textures
To reproduce:
1. Open attached project (NOTE: it might take a few tries as it crashes at first)
2. Open the Images folder in the project and select all the textures (the ones that were imported correctly)
3. Change the Texture type from advanced to texture - unity crashes
This seems really inconsistent - sometimes unity keeps crashing when you open the project, other times it crashes a few times and the project works. Reimporting all the textures also seems to cause some crashes.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
This is a duplicate of issue #576269