Search Issue Tracker
Fixed in 4.6.5
Votes
1
Found in
4.3.3b1
Issue ID
582456
Regression
No
System.StackOverflowException occurred in WinRTBridge.winmd
Reproduced on Win 8.1 Win Store Apps platform with Unity versions from 4.3.0f4 to 4.5.0a4;
Visual Studio output:
An unhandled exception of type 'System.StackOverflowException' occurred in WinRTBridge.winmd
Visual Studio call stack:
The maximum number of stack frames supported by Visual Studio has been exceeded.
Windows standalone works fine;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment