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Fixed in 4.5.X
Votes
1
Found in
4.3.1f1
Issue ID
582307
Regression
No
Changing mipMapBias does not affect sprite renderer because MaterialPropertyBlock does not set it
To reproduce:
1) Open the project that I have attached and load 'test' scene
2) Run the scene and move slider in Game view to right
3) Notice that 'spriteObject' game object is not affected by a change of mipMapBias, which value you can see in the console.
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