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Fixed in 4.5.X

Votes

1

Found in

4.3.1f1

Issue ID

582307

Regression

No

Changing mipMapBias does not affect sprite renderer because MaterialPropertyBlock does not set it

Graphics - General

-

To reproduce:
1) Open the project that I have attached and load 'test' scene
2) Run the scene and move slider in Game view to right
3) Notice that 'spriteObject' game object is not affected by a change of mipMapBias, which value you can see in the console.

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