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0
votes
Fixed

[IMGUI] Warning icon in asset importer window is clipped

IMGUI

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Nov 29, 2019

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Version/s: 2019.3.0a3, 2020.1.0a15

Steps To Reproduce: 1. Create a new Project2. Window > General > Asset Store3. Search UI samples and click on Import4. On the ... Read more

0
votes
Fixed

Asset Bundle dependencies are included from an asset linkage in an anima...

Asset - Importers

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Feb 27, 2018

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open "TestDependenciesCollected.zip" project2. Enter Play Mode3. Click on "Load Bundle From StreamingAssets" ... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more

0
votes
Fixed

PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI()

Themes

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Aug 22, 2018

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Version/s:

PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI() The problem is that it accesses Camera.current in a few pl... Read more

0
votes
Fixed

[Profile Analyzer] Frame chart always retains same size when zooming in ...

Package: Profile Analyzer

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Apr 07, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Open attached 'ProfileAnalyzer' project2. Open Profile Analyzer found in Window->Analysis->Profile Analyze... Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

0
votes
Duplicate

Crash on DynamicHeapAllocator::Allocate() when a Scene contains TextMesh...

Package: UI Toolkit

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Dec 16, 2020

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Version/s: 1.0.0-preview.13

Reproduction steps:1. Open project "MobileBoardCoreGames.zip"2. Open Scene "Board"3. Build and run Expected result: no crashActual r... Read more

0
votes
By Design

[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking

Shaders

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Mar 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open users attached project "LightAttnTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe as the ... Read more

5
votes
Postponed

[Universal RP] Alpha clipping in shadergraphs is not factored in during ...

Package: Scriptable Render Pipeline Universal

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Dec 30, 2019

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Version/s:

Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more

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