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Title for custom window is cutout
Steps to reproduce : - import the Full Inspector Package https://www.assetstore.unity3d.com/en/#!/content/14913- open the Window>... Read more
[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...
Reproduction steps: 1. Open the attached “ShadowTest_16” project2. In the Build Settings window, switch to the Android build target3... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more
White artifacts/outlines are visible in the Garden Scene when viewing at...
Reproduction steps:1. Create a new URP 3D sample project2. Open the “GardenScene” (Assets > Scenes > Garden)3. Enter the Play ... Read more
[Standalone] Referencing a .scene asset as an Object throws null referen...
Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more
[5.6] Light color alpha does not pass into the shaders
The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more
[WSA] fails to load xml file
Repro steps:1. open project "New Unity Project.zip";2. build to WSA platform. Build and run generated project;3. press "save" button... Read more
Changing ClipRect of a TextMeshPro GameObject through MaterialPropertyBl...
Reproduction steps:1. Open the “ReproProj” project2. Open “Assets/Scenes/BugExample” scene3. Enter the Play mode4. Press the D key t... Read more
Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...
Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more
Unity Editor freezes when attempting to open scene with TextMesh Pro Ass...
To reproduce:1. Download attached project;2. Open "Release" scene; Expected result: Project scene loads normally with TextMesh Pro a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows
- "Add new query block" (+) button has no highlight when navigated with the keyboard