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0
votes
Fixed

[ProBuilder] A Material is not removed from the GameObject when a face i...

Package: Probuilder

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Jan 18, 2023

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Version/s: 4.0.5, 5.0.7

How to reproduce:1. Open the user's attached "PB_SubMeshInconsistency" project2. Open the Scene "SampleScene"3. In the Hierarchy sel... Read more

0
votes
Postponed

Error message: "success && actual == (UInt64)size error" when trying to ...

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Jun 21, 2015

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Version/s: 5.0.1f1

Note:This issue is only reproducible when trying to download a large asset and there is not enough free disk space available. Steps ... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more

0
votes
Fixed

[Android]Input.gyro.updateInterval returns incorrectly formatted values ...

Mobile

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Jan 11, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Open attached project2. Open "_scene" scene3. Build for Android-Gyro Update Interval on Android is returned in... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
By Design

Rotation Constraints constrain in Local Space rather than World Space

Physics

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Mar 13, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more

0
votes
Fixed

[WebGL] Setting AudioSource.timeSamples immediately plays the clip, igno...

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Sep 12, 2025

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Version/s: 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a simple Unity project. Create a GameObject with an AudioSource compoennt. Schedule a clip to be played i... Read more

0
votes
Fixed

Add component RectTransform can't be undone for a prefab instance in hie...

Scene Management

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Jan 24, 2017

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Version/s:

To reproduce:1. Create a new project.2. Create empty GameObject.3. Make a prefab of it.4. Select instance of a Prefab in Hierarchy, ... Read more

0
votes
Fixed

[Terrain Tools] heightmap import ignores "raw file mode" checkbox if a t...

Package: Terrain Tools

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Aug 28, 2020

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Version/s: 3.0.1

Repro steps:1. Using the Terrain Toolbox (Terrain Utilities), export two distinct (make sure they look identifiably different) heigh... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

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