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Button input from Oculus Touch prevents future reading of button input f...
this has been pushed to trunk Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more
[URP] Null reference on opening the general tab of URP asset for a proje...
Continuous Null Reference Exceptions encountered in console and the remaining tabs disappear on opening the 'General' tab of a URP p... Read more
Inserting and then Deleting Unicode Emojis into The Text Element Crashes...
How to reproduce:1. Open the User Submitted Project2. In the Hierarchy menu Right-click -> UI -> Text3. In the Inspector menu ... Read more
You do not have entitlements for this package is thrown when package man...
How to reproduce:1. Create a new project2. In Editor, open "Window" -> "Package Manager"3. in Package Manager, observe listed pac... Read more
Deleting game object in Scene view baked mode after baking lightmaps cra...
- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more
Template search field in "New project" window has no character limit, br...
Steps to reproduce:1. Template search field in "New project" window has no character limit2. Open Unity Hub3. Press "+New Project"4.... Read more
[TMP] [UGUI] Incorrectly calculating rect size when using <size> tag
Reproduction steps:1. Open the attached project "TMP bug"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Game Vie... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more
[GraphView] Graph View receives scroll input when the Editor is out of f...
Reproduction steps:1. Open the user's attached "REPO PROJECT" project2. Open Assets/New Shader Graph3. Unfocus the Unity Editor (cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed