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2
votes
Fixed

[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...

Package: Scriptable Render Pipeline Universal

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Dec 06, 2021

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Version/s: 13.1.3

Reproduction steps:1. Open the user's attached project "AndroidDepthTest.zip"2. Open Assets > Scenes > "SampleScene"3. Enter P... Read more

0
votes
Fixed

Button input from Oculus Touch prevents future reading of button input f...

VR

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Dec 08, 2016

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Version/s: 5.5.0f3

this has been pushed to trunk Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

0
votes
Fixed

[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...

Android

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Sep 30, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1.0a1

Reproduction steps:1. Open the attached user's Unity project "DeltaTimeChecker.zip"2. Build and install the application on a device3... Read more

0
votes
By Design

The organization dropdown displays organization names with spaces in fro...

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Jul 29, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Go to Unity ID page Open the "Organizations" page Create a new org that would have a few spaces in front of the ... Read more

1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

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Mar 05, 2020

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Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
By Design

[iOS] Particles geometry gets triangulated when project is deployed to a...

Metal

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Aug 20, 2020

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Version/s: 2018.4

How to reproduce:0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf)1. Open the attach... Read more

6
votes
Fixed

NullReferenceException is thrown and Subgraph is not created when conver...

ShaderGraph

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May 13, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test.shadergraph” Shader Graph editor3. Convert a "Max... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

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