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Particles in local space don't resume when returned to cameras view
When the camera is moved away from a particle and afterwards returned - The particle has stopped. This happens when particle is set ... Read more
Submitting an Outgoing Change immediately moves it in the Incoming Chang...
Create an outgoing changeset in a project on SVN and Submit it. It will appear as an Incoming changeset. (this is with local SVN rep... Read more
Version Control window: Incoming Changes are missing their icon
See attached screenshot. I assume the default white icon should be something similar to the red triangle for the Outgoing Changes, o... Read more
Character controller falls through terrain on mobile devices.
1) Start scene "terrain" 2) Play in editor, observe no bug. 3) Play in Mac OSX, observe no bug. 4) Publish to Android, jump off clif... Read more
Scene saved in specific changeset is not removed from default
- Create a SVN repo locally. - Add a new Unity project to it at revision 1. - Open the project in unity and save the default scene. ... Read more
Can't save empty scene in new project on SVN
Create new SVN repo locally and add a new Unity project to it as the first revision. Open the project in Unity. Save the default emp... Read more
Can't add .meta file to SVN
With a project hosted on SVN that has a versioned material: - select the material in the Project browser - change the main color - s... Read more
Merging scene files doesn't work on Windows
It might be that merging any file doesn't work (just tested with scene). I have TortoiseMerge as the merge tool in Editor Preferenc... Read more
EditorSettings asset icon missing in the Project Browser
See attached screenshot. This is the same for all .asset files Not a regression compared with 4.1.0f2. Read more
Commit simple changes to scene file doesn't work if file was changed by ...
- Create a project with an empty scene and host it on SVN - Open the project in Unity on two different machines - On one machine ad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused