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Unknown type:'EntryListView' error appears instead of UI Toolkit contain...
How to reproduce:1. Open the attached "case_1336612.zip" project2. In the Project window, select Build Pipeline/Windows3. In the Ins... Read more
[HDRP] Ghosting artifacts are shown in the Game view when SSGI is enabled
How to reproduce:1. Open the attached "SSGI_HDRP.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move the Character ... Read more
Some .fbx files take very long to import
How to reproduce:1. Open the attached project "ReimportFBX.zip"2. Reimport "35-gateway-of-india-3.2.fbx" found in Assets > 035-3.... Read more
Crash on Transform::SetLocalRotation when exiting play mode and setting ...
Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more
Inspectors for serialized arrays of InputActions no longer display corre...
Repro: 1. Open the attached ArrayInspectorTest project in 2019.4.2. Open Samples/SampleScene.3. Select GameObject and in the inspect... Read more
[Particle System] Renderer Mesh artefacts when Position/Normal attribute...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the OriginalMesh GameObject in the Scene... Read more
[Profiler] "Add" and "Save Changes" buttons in profiler module editor wi...
"Add" and "Save Changes" buttons in the profiler module editor window get cropped while resizing the window In the Profiler Module e... Read more
[Profiler] Burger Button icons besides the tabs in profile module editor...
The burger button icons beside the profile module editor and the burger button icons of available counters are stretched vertically ... Read more
[Profiler] Errors are thrown on opening the Profile Module Editor window
when a new project is created then in Profiler on opening Profile Module Editor window and adding new profiler modules errors are th... Read more
MLAPI dependencies are not imported when Editor path contains an apostrophe
How to reproduce:1. Make sure that the Editor path contains an apostrophe2. Create an empty project and open it3. Open Package Manag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing