Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.1.7f1
2021.2
Issue ID
1336612
Regression
No
Unknown type:'EntryListView' error appears instead of UI Toolkit container when Managed Stripping Level is set to High or Medium
How to reproduce:
1. Open the attached "case_1336612.zip" project
2. In the Project window, select Build Pipeline/Windows
3. In the Inspector window, under Classic Code Stripping Options, set High as Managed Stripping Level
4. Select Build and Run
5. Observe the Build view
Expected result: custom UI Toolkit container is displayed
Actual result: window with "Unknown type:'EntryListView'" message is displayed
Reproducible with: 1.0.0-preview.14 (2021.1.10f1), 2021.2.0a18, 2021.2.0a19
Could not test with: 2018.4.25f1, 2019.4.28f1, 2020.3.11f1, 2021.2.0a1, 2021.2.0a17 (could not downgrade)
Note: Not reproducible when Managed Stripping Level is set to Low or Disabled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Property field override bar does not update transparency correctly when switching between valid and invalid GameObjects
- Project window selection is not updated when search term is changed
- Error when adding valid MonoBehaviour script to Prefab in Project window
- Editor Launch Screen will close when Enter is pressed on it
- ObjectPool's pool is destroyed when entering Play Mode without reloading Domain
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a8