Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in [Package]
5.0.0-preview
Issue ID
1100832
Regression
No
Shader Graph - Exception occurs when undoing deletion of a Gradient Node
Shader Graph - Exception occurs when undoing deletion of a Gradient Node
If you delete a Gradient Node from a Graph and then undo, a UnityException will occur.
UnityException: set_mode is not allowed to be called during serialization, call it from OnEnable instead. Called from ScriptableObject 'GraphObject'.
1. Launch Unity
2. Open the attached project
3. Open the PBRGraph Shader Graph Asset
4. Add a Gradient Node to the Graph
5. Delet the Gradient Node
6. Undo
Expected Result:
The Gradient Node should be readded to the Graph and no errors should appear in the console.
Actual Result:
An exception appears in the console.
Tested on
2019.1.0a9 with Shader Graph version 5.0.0-preview and LWRP version 5.0.0-preview
2018.3.0ab10 with Shader Graph version 4.1.0-preview and LWRP version 4.1.0-preview
Occurs on Windows and MacOS.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment