Search Issue Tracker

0
votes
Fixed

CalculatePath() is a static function on NavMesh

Docs - Scripting Reference

-

Aug 22, 2013

-

Version/s: 4.3.0a4

CalculatePath() is a static function on NavMesh. Example in docs for NavMesh.CalculatePath() does not represent this -- code sample... Read more

0
votes
Fixed

Nature/Terrain/Bumped Specular shader causes texture to have a weird bor...

Shaders

-

Aug 22, 2013

-

Version/s: 4.2.0f4

To reproduce: 1. Open "new unity project 5" 2. Open scene "test" 3. Notice how in scene view the grass circles are different (one wi... Read more

0
votes
Not Reproducible

Invalid animation property value causes GUI to go unresponsive

Animation

-

Aug 22, 2013

-

Version/s: 4.3.0a5

Define invalid value for i.e. Rotation.x (really big number). Quartenion To Matrix conversion exception is thrown. GUI goes unrespon... Read more

0
votes
Fixed

Changing vsync before resolution causes program to remain windowed

Graphics - General

-

Aug 22, 2013

-

Version/s: 4.2.1f2

To reproduce: 1. Open project "Unity_fullscreen_test" 2. Open scene "test" 3. Build & Run as PC, Mac & Linux standalone 4. Make sure... Read more

0
votes
Fixed

When in framing+locking, if you drag object outside sceneview, the locki...

Editor - Other

-

Aug 22, 2013

-

Version/s:

1. Create a sphere in project 2. Lock and frame it with SHIFT+F 3. Start dragging the sphere into another position 4. Notice how the... Read more

0
votes
Fixed

Double-F framing doesn't work in OSX

Editor - Other

-

Aug 22, 2013

-

Version/s:

Double-clicking F-key should frame+lock the selected object in sceneview. This doesn't work on OSX. Read more

0
votes
Fixed

Picking breaks in scene view

Scene/Game View

-

Aug 22, 2013

-

Version/s: 4.3.0a4

Steps to reproduce : - import the project attached - open the level scene - press play - select the scene view and notice that pick... Read more

0
votes
Not Reproducible

The Animation Component can't be searched in Hierarchy Tab

Project Browser/Hierarchy

-

Aug 21, 2013

-

Version/s: 4.3.0a5

Steps to reproduce : - create a new project - create a game object in the Hierarchy - create a new animation clip from the Project ... Read more

0
votes
Fixed

Profiler.AddFramesFromFile() Crashes Editor when loading Xbox 360 data

Profiling

-

Aug 21, 2013

-

Version/s: 4.2.0f4

The attached project has been used to generate both profiling data from a windows build and an X360 build. The Dumps from PC and X36... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.