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Curve editor x axis slider acts weird when zoomed in
To reproduce: 1. Open attached project 2. Open scene curve-ranges-bug 3. Select the camera in the scene and open the curve editor... Read more
Crash when manipulating terrain with trees that have no prototypes
To reproduce: 1. Open project MITAN 2. Open scene GameScene 3. Press Play 4. In-game press "Create Terrain" 5. Press Middle mou... Read more
Dragging object from project to hierarchy always parents it to above GO
To reproduce: 1. Create new project 2. Create cube prefab 3. Drag it into hierarchy 4. It's get parented by Main camera Repro video... Read more
Using "Step into" to go through update function makes Unity unresponsive
To reproduce: 1. Open attached project 2. Attach debugger to Unity 3. Set breakpoint on line 16 in NBS.cs (i++) 4. Use "Step into" t... Read more
simple WWW usage shows errors in console
-e: executing attached project throws several errors: count <= std::numeric_limits<UInt16>::max() count <= std::numeric_limits<UIn... Read more
NullReferenceException error when clicking on the "+" button
To reproduce: - Create a new project - Create a C#, Boo and Java Script - Rename all scripts to "1" - Go to Execution order and clic... Read more
Reverse input on Stealth when passed through lazers
Reproduced on Win 8.1, Unity 4.5.0a2; 1. open project "stealth.zip"; 2. build to Win Store Apps and deploy on Surface RT Win 8.1; 3... Read more
"Couldn't find build target for AwesomeSupport" warning when creating sc...
"Couldn't find build target for AwesomeSupport" warning when user creates a C# or Boo script. As a user I am a bit confused about wh... Read more
Shadowgun animations are all broken and enemy avatars not shown
-e: Shadowgun animations are all broken and enemy avatars not seen on the map -repro: --set channel to Test (4.5.0a2) --start https... Read more
Unity shader compiler process shouldn't be shown in debugging list
To reproduce: 1. Create new project 2. Create shader and script 3. Open script in MD 4. Open processes available to attach list 5. N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
- "EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Reload in the Inspector with GameObject selected
- Crash on __pthread_kill when opening a specific object
- UI Toolkit Debugger "Pick Element" selection works only after clicking it for the second time