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IL2CPP: 3D array access generates code which segfaults on iOS
The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more
Heavy frame caused by loading terrain tile using Application.LoadLevelAsync
To reproduce:1. Open attached project2. Open loadTerrainScene.unity3. Open profiler (disable VSync profiling to make bug more appara... Read more
[Undo] Undoing action doesn't affect Size field in Size by Speed
To reproduce:1. Create new project2. Add Particle system3. Select Size By Speed in inspector4. Select Size field and make some chang... Read more
[Lighting] Failed executing external process for 'Bake Indirect' job. Ex...
After trying to lightbake a very small scene with resolution of 80 the editor throws 2 errors and doesn't complete the bake: Failed ... Read more
[Undo] Changing color gradient in Particle System ignores Undo
To reproduce:1. Create new project2. Add Particle system3. Try changing the "Color over Lifetime" or "Color by Speed" and then try t... Read more
Unclear error message when building fails due to non-ASCII username on W...
Steps to reproduce: 1. Create user account with non-ASCII characters2. Create project in a simple path only containing ASCII charact... Read more
[AnimatorWindow] IndexOutOfRangeException: Array index is out of range i...
To reproduce:1. open the attached project and the animator2. observe errors:IndexOutOfRangeException: Array index is out of range.Un... Read more
'skinWidth' member of CharacterController should be exposed
The 'skinWidth' variable can't be modified with a script. Every other value which can be modified in the inspector can be modified i... Read more
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