Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0a5
Issue ID
601548
Regression
No
Activation windows - Unity Icon does not following our brand guidline
The Unity icon in activation windows does not follow our brand guidelines(see
“Inverse version of logo is white. This is suitable for dark and black bagrounds
http://unity3d.com/company/public-relations/brand).
It does not look nice and it does not support our brand identity, which we "pay" a lot of attention to else.
we should consider to change it since we are exposing it to every single user who install an activate our product.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application
Add comment