Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a6
Issue ID
601620
Regression
No
New Audio Mixer Snaphot needs different naming
Currently when creating a new Snaphot (while having the Default Snapshot selected) you get something called Default Snaphot copy. It should be called New Snaphot instead to keep it consistent with the naming convention for Views and Mixer Groups.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Add comment