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The standalone window is being re-created and centered in the screen whe...
Steps to reproduce : - import the project attached - build the scene for standalone - press the buttons and notice that the window ... Read more
asset store window has repaint issues
asset store window has repaint issues -repro: --open Asset Store from the editor --resize the window --NOTICE repaint issues --wait... Read more
Edit Animation Event is inconsistent for FBX animations and made-from-sc...
Edit Animation Event is inconsistent for FBX animations and made-from-scratch animations It is not possible to add an event in the I... Read more
Gyroscope attitude rotation is incorrect
To reproduce: 1. Run xcode project test 4.1 2. Select Attitude rotation 3. Move device around - notice that positions are correct 4.... Read more
Undo in sprite editor will make your sprite selection jump back to previ...
1. Have two sprites in project browser, one single one manual 2. select single sprite and then manual sprite 3. open sprite editor f... Read more
undo twice the applied settings in the sprite editor, and you get derefe...
1. Have sprite and set it to manual and open sprite editor 2. apply automatic slicing 3. undo twice by crtl+Z Result: Dereferencing... Read more
undo import setting and the sprite won't be properly updated properly
1. Import texture into unity 2. convert to single sprite and apply 3. crtl+Z Result: the texture is a texture in import settings bu... Read more
m_InstanceID == 0 when adding assets
1) What happened m_InstanceID == 0 when adding assets Not reproduced on 4.2.0f4 and 4.2.1f2 and 4.2.1f3 Reproduced on 4.2.1f4 and 4... Read more
"Force Single Instance" error dialog UI has unnecessary elements
- File -> Build Settings - Switch to StandAlone - Player Settings - Unfold "Resolution and Presentation" - Check "Force Single Inst... Read more
View in render texture is rotated if app is started not in Portrait orie...
Steps to reproduce: 1. Create a project which uses Render Texture and it's orientation can be easily distinguished by some rendered ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow