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0
votes
Fixed

The sprite name doesn't refresh in Sprite Editor

2D

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Nov 06, 2014

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Version/s: 4.6.0f1

The sprite name doesn't refresh in Sprite Editor 2) How can we reproduce it using the example you attached see attached video 1 Cr... Read more

0
votes
Fixed

When creating and deleting sprites in Sprite Editor - it is easy to get ...

2D

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Nov 06, 2014

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Version/s: 4.6.0f1

When creating and deleting sprites in Sprite Editor - it is easy to have same names of sprites 2) How can we reproduce it using th... Read more

0
votes
Not Reproducible

NullReferenceExceptions when adding UI elements to parent Canvas during ...

UI

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Nov 06, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Open test scene 3. Press Play 4. Add UI Text object to parent Canvas 5. Notice NullReferen... Read more

3
votes
Fixed

“Ignore Parent Groups” doesn’t ignore parent Canvas Group component

UI

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Nov 06, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Open CanvasGroup scene 3. Press Play 4. Notice that Ignore Parent Group is selected on c... Read more

4
votes
Not Reproducible

[Linux] build freezes if system time changed to earlier time

Linux

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Nov 06, 2014

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Version/s: 4.5.5f1

-e: see title, build becomes unresponsive and gray -repro: --build empty project --run on linux --change system time to 5 minutes e... Read more

0
votes
Not Reproducible

[WSA] Screen.DPI error "s_PhysicalDpi > 0.0f"

Windows Store Apps

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Nov 06, 2014

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Version/s: 4.6.0f1

Deployed project on Surface PRO. Got spammed in the console this message "s_PhysicalDpi > 0.0f"; Regression possibly caused by http... Read more

0
votes
Not Reproducible

TouchScreenKeyboard behaviour is inconsistent between WP8.1 and WP8

WP8.1

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Nov 06, 2014

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Version/s: 4.6.0f1

Steps to reproduce: 1. Download and deploy attached project to WP8.1 2. Tap on any of the buttons to open TouchScreenKeyboard 3. Clo... Read more

1
votes
Postponed

[Deferred, Decal] Make blending decals possible (decal:blend, decal:add ...

Shaders

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Nov 06, 2014

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Version/s: 5.0.0b11

Current 5.0 deferred shading g-buffer layout is not blending friendly. Would be nice to change it to be blending friendly and allow ... Read more

0
votes
Fixed

uGUI: When I will fill the entire screen with the image, one dot at the ...

UI

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Nov 05, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open Player setting 3. Disable Use Direct3D 11 option 4. Open game view 5. Notice red li... Read more

0
votes
Duplicate

Crash when trying to create an animation for a model

Animation

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Nov 05, 2014

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Version/s: 4.6.0f1

Steps to reproduce : - import the project attached - add the manga girl to the scene - go to Animation window - press Add Curve and... Read more

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