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Cannot call set_Enabled from UnityEvent in the inspector
To reproduce: 1. Create a uGUI button 2. Create a new On Click event 3. Set the camera as the object 4. Select the functions > Behav... Read more
UnityEvent dropdown shows oddly named setter properties in the function ...
To reproduce: 1. Create a new project 2. Create a uGUI button 3. Add a new event on click 4. Drag the main camera as the gameobject ... Read more
UGUI - "Screen Space - Camera" render mode causes all uGUI elements to b...
To reproduce: 1. Open attached project 2. Open scene "BasicScene" 3. Enter play mode - note that the text is bright 4. Exit play mod... Read more
[WinRT] Private members are not initialized in serializable class
To reproduce: 1. Import "Final IK" from the asset store 2. Open scene "Driving" 3. Include the scene in the build and build for WP8 ... Read more
"Scale" is not disconnected from prefab upon instantiation
Steps to reproduce : - import the project attached - create a cube in the Hierarchy - drag it to the project browser to make it a p... Read more
uGUI Slider does not show the correct fill on its images
To reproduce: 1. Open attached project 2. Open scene 3DGUI 3. In the hierarchy navigate to Canvas> Cube> HUD Bar > healthbar 4. Slid... Read more
Asset reference is null after disk operations
To reproduce: 1. Open attached project 2. In the menu bar open up Swing > TestWindow 3. Drag the "test" asset (from project) into th... Read more
-e Editor hangs when script that manipulates anchors is used
To reproduce: 1. Open attached project 2. Open crash=repro scene 3. Find the 'Letterboxer' object in the scene 4. Add the 'Preserve... Read more
Text moves around when writing and hitting tab in an input field
Steps to reproduce : - import the project attached - open the scene "Example-Widgets" - write in the single input field - hit tab a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element name is not updated when clicking on a different element after entering name in the Inspector
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode