Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
1
Found in
4.6.0b8
Issue ID
603214
Regression
No
Asset reference is null after disk operations
To reproduce:
1. Open attached project
2. In the menu bar open up Swing > TestWindow
3. Drag the "test" asset (from project) into the first Asset slot of the window. Note that the lower asset slot is no longer null
4. Open up explorer and in the project directory navigate to the folder "Fake Source Control". Copy the test asset and paste it into the assets folder (overwrite the existing asset)
5. Return to unity, the bottom asset reference is lost
Pressing the "fix" button will regain the reference
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds
Add comment