Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
1
Found in
4.6.0b8
Issue ID
603214
Regression
No
Asset reference is null after disk operations
To reproduce:
1. Open attached project
2. In the menu bar open up Swing > TestWindow
3. Drag the "test" asset (from project) into the first Asset slot of the window. Note that the lower asset slot is no longer null
4. Open up explorer and in the project directory navigate to the folder "Fake Source Control". Copy the test asset and paste it into the assets folder (overwrite the existing asset)
5. Return to unity, the bottom asset reference is lost
Pressing the "fix" button will regain the reference
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment